by Steve | Nov 7, 2017 | Blog, Uncategorized
Cooperative Storytelling Storytelling in RPGs used to be somewhat antagonistic; it was the players versus the storyteller. You enter a dungeon, the storyteller/GM/DM tries to kill your character with monsters and traps, and your job was to survive. If you got the...
by Steve | Nov 6, 2017 | Blog
Blog: Steve is the Worst Storyteller Ever. No, really. I am. (Skip to the “How to get all the cool lore in Mütvia” section) Evindale, and Mütvia which is a part of it, came about because I turned inward as a self-conscious young teen with an active...
by Steve | Jan 19, 2017 | Developer's Notes
I’ve been an event producer for decades. From LARPs to international LARP orgs, from Viking villages to building profitable renaissance faires. Toss in a few AEA stage manager and production manager credits. “Delay” is a word with which I am woefully...
by Steve | Oct 18, 2016 | Blog, Developer's Notes
A little disjointed due to a fried brain, but I had to write something. Too many feels not to write. My gods, you people are freakin’ awesome. — As the creator of something, you’re both intimately familiar with it and incredibly distant...
by Steve | Sep 2, 2016 | Blog
Good afternoon, Mütvians! Happy Friday! 42 days before we all step into the cursed lands of Mütvia and I must admit, you guys have us giddy with excitement. HOLY COW you guys are awesome. We opened preregistration yesterday and within MINUTES people were signing up....
by Steve | Sep 1, 2016 | Blog, Developer's Notes
Hello, my fellow Mütvians! So what’s “open beta” really mean? Open Beta means the event may change rules-wise. While most of the changes will occur after an event, certain rules may have to change during an event if it’s truly detrimental....
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